
Game Video
Description & Responsibilities
Catch the Pitha Thief is a cinematic desktop simulation–platformer game developed in Unity for a live promotional event organized by Akij Group to promote their beverage brand Mojo. The game is inspired by the chaotic traffic and street life of Dhaka, Bangladesh, where players must chase and catch a thief within a time-based challenge.
I was responsible for level design, prop modeling and texturing, and overall environment creation. The city was designed based on Puran Dhaka, featuring dense urban elements such as rickshaws, buses, and shops to create an authentic, lively gameplay experience.
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