LEVEL AND ASSETS DESIGN
VR Racing Experience is a VR-based racing experience developed for Grameenphone, designed to deliver a high-immersion promotional experience. The project used a physical steering controller to enhance realism and provide a full VR racing feel.
This was my first VR project, and I designed the race levels with guidance from a senior team member while also creating the car interior assets. As the experience was built for early-generation Oculus devices, I focused heavily on 3D model and texture optimization to ensure stable performance while maintaining visual quality.

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