Game Video

Description & Responsibilities

Wing Glider is a VR-based promotional game developed at Alienide Interactive for British American Tobacco Bangladesh, created to support the launch of a new product. The experience features immersive gliding gameplay using a custom physical controller designed to resemble a wing glider, fully synchronized with VR to enhance realism and user engagement.

My contribution included modeling all in-game props, designing and building the game levels in Unity, and ensuring high-performance optimization for VR. The mountainous environment was created using World Machine for terrain generation, while all props were modeled in Blender and 3ds Max. Texturing and baking were completed using Blender’s Texture Paint tools, with a strong focus on visual quality and performance balance.